ILH :: LESSON 2 - Personalities, Skills & Interests

Skills (continued)

There! Want to see exactly what it is we did? Save your file and exit out of IFF. Open up Tmog, find your skillschair.iff, select it, and then take a look to the right:


Fig. 1.22

Next, click on Tmog's "View Object" button and look at the changes in that window:


Fig. 1.23

We are not going to export the chair, of course, but were we to export it and open the sprites in a graphics program for modification, we would also notice that the sprite names have been changed.

Close Tmog, launch IFF and open your skillschair.iff again. To refresh your memory after that long excursion we took, we are going to add a body skill point to the Sim every time he sits in the chair. Go into the BHAV section and let's see what there is to work with.

The four main behaviors for our sit function are located here:


Fig. 1.24