ILH :: LESSON 2 - Personalities, Skills & Interests

Group 2 - Cooking Skill (continued)

Select behavior #4111: "sit core2" (the big one), open it up, but  DO NOT rewrite! Instead I want you to first look at something. Scroll until you see statements 7 through 10.


Fig. 1.50

All of the above statements bounded by the red box are the sitting animations for the chair (i.e., comfy, relaxed, etc.). If you'll remember back to our last exercise, we only picked up Animate Sim (id 1 from object). Consequently, the Sim had to actually sit comfy in the chair in order to acquire the skill point. Not good in this case where we have so many to include.

OK, without rewriting, ADD two new statements to this behavior so that you end up with a total of 41 statements.

Next, scroll down and select your new statement #40. This is going to be our skill adding statement. Go to the Data box and fill it out with this information. Keep one eye on the actual statement so you can see what is happening as you enter the info.

Function:  2
Param 1:  10  [cooking code]
Param 2:  100  [# of points to add/subtract]
Param 3:  768  [add]
Param 4:  1810  [my person data]

#40 should look like this:


Fig. 1.51