Interests (continued)
In preparing to work we only need to know just a few things.
- Which behaviors are of use to us (4102, 4103, 4104, 4105 and 4109)
- Which statements do the job we are after (inside behavior #4109 as shown in
Fig. 1.4 and 1.5)
- Are there any globals involved here
The answer to the last query is yes, of course. Inside behavior #4109, scroll
to statement 22:
Fig. 1.7
Show skill progress is Global #286, and this, folks, is the scripting for showing
the skill bar over the Sim's head. Write all the pertinent information down for
later use, and we'll push on.
Close out of IFF. You can save your file or not — we haven't modified
anything yet. Open Far Out, navigate to your Sims folder and then to GameData
> Global > Global.far, and extract the Global.iff file to a safe
folder. You should already have a "work" copy of this file somewhere
on your computer from previous lessons, but if you don't, go ahead and extract
a copy now.
Close Far Out, launch IFF, and then open your Global.iff file. Scroll to #286,
right click over it and choose "Export" from the menu. Your export settings
should be these:
Fig. 1.8
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