Last week we did not get to
Interests, so we will cover them now. The main objective for this section of the
lesson is to create an object that a Sim can use to learn interests and show the
skill bar overhead instead of merely earning the interest point. Also this week,
we are going to tackle our very first large project. By that I mean that we will
have to deal with multiple routines all in one behavior, and routines that are
quite lengthy.
Interests
In total there are 15 different interests an Adult Sim can learn or acquire,
and there are 8 for the children. The table below shows the interests for each
type of Sim and the corresponding code number.
ADULTS CHILDREN |
13 |
Exercise (HD) |
|
|
14 |
Food (HD) |
|
|
16 |
Parties (HD) |
|
|
20 |
Style (HD) |
|
|
26 |
Hollywood (HD) |
|
|
46 |
Travel |
46 |
Toys |
47 |
Money/Violence |
47 |
Aliens |
48 |
Politics |
48 |
Pets |
49 |
60's |
49 |
School |
50 |
Weather |
50 |
Weather |
51 |
Sports |
51 |
Sports |
52 |
Music |
52 |
Music |
53 |
Outdoors |
53 |
Outdoors |
54 |
Technology |
|
|
Use Tmog to clone the expensive bookcase and name your clone interestbookcase.iff.
Close Tmog when done and then launch IFF.
The bookcase gives Sims the opportunity to learn two skills: cooking and mechanical
and as far as the rest go, it's mostly left up to chance. The exception is the
Hot Date skills which they can learn from magazines.
|