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LESSON 4 - Part 1:  Graphic States, Sprites & Draw Groups

The Second Method (continued)

Launch IFF and bring in your end table. We're only going to give players 4 options. The original table color, and three others. It'll be a simple job.

Go to the DGRP section, change the name you see there so that it says "Regular" somewhere in the name. Then duplicate that three times, giving each line a new color. Mine will be regular, blue, tan, and red. Your DGRP section should end up looking something like this:


Fig. 1.28

Go to the SPR2 section, alter the name of the first line you see and duplicate it three times so that you end up with something along these lines:


Fig. 1.29

Now, we create the behaviors to process the changes. The first available behavior number is #4110. We'll create a total of 8 new behaviors starting with #4110. Create that behavior right now. Here's mine for the regular table:


Fig. 1.30