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LESSON 4 - Part 2:  Randomizing Events

Preparing To Work  (continued)

Now double-click on #5 to open it and enter this sound file name, and then click OK:


Fig. 2.7

Next we'll incorporate our new sound into our "react" behavior. Open up 4107 "React" and change all the sound ID's to 5. They will all be found in Parameter 1. We are doing this so that we get the same animation and sound regardless of the Sim's opinion on the painting. We've already fixed the animations through Animation Alchemist, so we need not worry about changing those lines.

Go back to the TTAB section, and double-click #130 to open it. Our menu has only one interaction: "View". Change view so that it reads "Ask for something":


Fig. 2.8

Adjust the advertisements as follows:


Fig. 2.9